ᐊᑕᓇᕐᔪᐊᑦ (ᐅᖃᐅᓯᖅ ᐊᑕᐅᓯᖅ ᓈᒻᒪᔪᐃᑦᑐᖅ)

Osmos Inuktitut

Osmos 2.3 for iOS update with 4 new achievements and multi-language support for French, German, Spanish, Italian, Chinese, Japanese, Russian, English and Inuktitut!

Inuktitut is the Inuit language spoken in northern Canada in all areas north of the tree line. Although there are some similarities with Martian, these are mostly superficial.

More info on the work behind the Inuktitut project on the Hemisphere site…

Osmos 2 – Free update. Play against the developers!

Osmos 2 has been released for iOS and is a free update.

Osmos 2 -Multiplayer
Osmos 2 -Multiplayer

Introducing multiplayer and iPad retina support.

And for this weekend you can play against the devs (until our batteries run out). I’ll add all the Game Center names here as things progress.
I am =  OsmosDev_Mat
Dave Burke = OsmosDev_Dave
Andy Nealen = OsmosDev_Andy

MULTIPLAYER:

  • Play against your friends (and enemies), locally (via wi-fi or Bluetooth), or over the Internet (random or invitations)!
  • 6 distinct Arenas: Ambient, Impasse, Solar, Warped Chaos, Epicycles, and introducing… Antimatter Impasse.
  • iPad vs. iPhone play supported (local games only)
  • 15 new multiplayer-specific achievements.
  • An optional handicap system to help keep competition friendly. Be kind to young motes!
  • Players can now tweet their achievements and broadcast challenges to their friends and followers to take them on in multiplayer.

Antimatter Impasse will really warp your noodles.

Also includes some new High Skies sounds.

Update now and absorb some friends/ random nerds…

Continue reading Osmos 2 – Free update. Play against the developers!

Osmos now available on Android

Hemisphere Games are delighted to announce the Android version of Osmos is now available on the Android Market!

android osmos android

Must – consume – all – motes

To celebrate the launch, Osmos on Android is 40% off ($3 / £2) for the first week!

Get the full version here.

Get the demo version here.

Osmos runs on all Android tablets and most modern phones running Android 2.2 (Froyo) or later. Don’t worry: if your device doesn’t meet these requirements, you shouldn’t be able to purchase Osmos on the Market. There are lots of different Android devices out there, and Hemisphere want you to let them know how the game is running for you.

Stay tuned to the Hemisphere blog as they plan for a series of Android-related blog posts covering Apportable’s tech and their experiences with the port and Android ecosystem.

Androidians and physics teachers, be sure to consume our previous post on Osmos tips from Kepler and Newton.

Osmos: Tips for a Long and Happy Life

Osmos is just like real life; you float around absorbing biophobes, trying to avoid getting pulled into a giant sun; and just like real life, some tips on sub-nuclear physics and orbital mechanics would probably come in very handy. These tips will help you progress from being wonderfully average, to a little better than average.

Osmos is a game by Hemisphere Games for iPad, iPhone, PC, Mac and Linux, and very soon to be Android too. It includes music from us (Gas, High Skies), and Biosphere, Loscil, Julien Neto and others. It is Apple’s iPad game of the year 2010 and the current TUAW iPad game of the year.

NEWTON’S LAW OF FREE ENERGY
One of the best ways to increase your mass and vector in Osmos is to point yourself at a wall and charge.


The (added) arrows show the direction of your path.

On the above image, your ‘mass’ is expelled behind you (lined up under the red arrows) and will increasingly travel in your direction as you gather speed, following you, so that as you are slowed down by Newton’s First Law (by absorbing motes unfortunate enough to be smaller than you), the same motes you expelled earlier will catch you up and be reabsorbed back into your well-fed self. So now you have plumpness with matching residual motion for free, where you can continue on, absorbing motes in your path.

OSMOTE vs GOLIATH Continue reading Osmos: Tips for a Long and Happy Life

The Physics of Osmos Contest

Over on the Physics of Osmos blog they have an Osmos competition. Create a one-minute video illustrating the physics concept that you discover in the game. The top entry will win a $500 gift card to Amazon.com. The top three runners up will also receive prizes.

Steve Jobs mastering Osmos

Steve Jobs the master of orbital dynamics

To submit your entry, follow the instructions below.

  • Download and install the Osmos free demo. (Or purchase Osmos from the App Store.)
  • Experiment with your gameplay to illustrate physics concepts using Osmos as your virtual lab.
  • Review the official contest rules
  • Create a video illustrating a physics concept.
    (If you want to record your screen, try Jing or ScreenChomp)
  • Upload your video to YouTube, Vimeo, or Screencast.com
  • Complete the submission form by 11:59 PM PST. January 2, 2012. (Deadline extended.)

Winners will be announced on January 4, 2012.

Osmos wins Apple Design Award 2011

Apple Design AwardAnother woah! for Osmos and Hemisphere; Osmos has won the Apple Design Award 2011!

There were twelve winners, just three in each category of iPhone, Mac, Student and iPad, which was Osmos’ category.

Eddy from Hemisphere attended to pick up his award of Apple hardware and metallic cuboid that glows when you touch it. We look forward to seeing Eddy’s pics!

Osmos included music from Gas and High Skies, and is available on PC, Mac, iPhone, iPad, Linux.

Visit apple.com to view all the winners…

Osmos: End of Year Awards

What a year Osmos has had! No1 in the iOS App Store and Apple’s iPad Game of the Year(!) as well as the PC/Mac/Linux version selling 250,000 copies in a week in the Humble Indie Bundle just before Christmas.

Steve Jobs relaxing with Osmos

Hemisphere Games, the creators of Osmos, have posted some of the end of year awards it has just won along with the chance to help. It has four nominations in the Best App Ever Awards that you can vote in…
Best Use of iOS Hardware
Most Innovative Game
Best Game Graphics
Best Game Controls

Please follow any of these links and click away; we’d really appreciate it if you could find the time to vote :-) Votes close 25th Jan.
(Each time you vote a Minimoog gets tuned and fed)

HemisphereGames.com
Anyways, this is the time of year when various reviewers and websites post their end-of-year awards and ask their users to vote on the best games of the year. Happily for us, Osmos for iPhone and/or iPad has received a bunch!

  • The big momma of all these is Apple’s selection as iPad Game of the Year! Woot woot.
  • Macworld chose Osmos as Puzzle Game of the Year!
  • IGN awarded Osmos with Coolest Atmosphere and Best Soundtrack of 2010. It was also nominated for Best iPhone Game. “The combination of the exquisite electronic soundtrack, the cool, colorful look of the different motes, and the zen pacing makes Osmos the coolest iPhone/iPad game of the year.”
  • IFC selected it not just as a top iOS game, but as one of the top games of 2010 on any platform. Seeing Osmos amongst such titles as Limbo, Mass Effect 2, Assassin’s Creed, Super Meat Boy, etc. is wild! “Rises head and shoulders above so much of the games content to be found on the App Store because of its thoughtful mechanics and abstract presentation. …beautiful and the ambient trance soundtrack transports players to blissed-out interactive nirvana.”
  • Osmos has been nominated in this year’s Crunchies for “Best Touch Interface”. These are some pretty far-reaching awards, with other categories including nominees such as Twitter, Facebook, the iPad, Netflix… crazy company!
  • Pocketgamer called it one of the ten best iPad games of 2010.
  • TouchArcade selected it as one of the best ports of 2010. “Osmos is one of those titles that feels like it was made for a touch screen, and after owning the Steam version on my laptop, moving to the iOS version felt like an upgrade. Really, no matter which version you play, Osmos is stellar from top to bottom.”
  • iLounge put out an iOS buyer’s guide, with all kinds of interesting articles and suggestions. They’ve included Osmos in their Top 100 Games of 2010. “Beautiful like a jellyfish tank set to ambient music from a hip lounge, Hemisphere Games’ Osmos challenges you to grow in size to overwhelm or absorb organic blobs in pool- and space-like settings. As soon as you think you understand the action, Osmos introduces the ability control the speed of time, and the challenge of outpacing new rivals. Brilliant and unique…”
  • The APPera named it one of the best iOS games of 2010.
  • Oh, and while this isn’t a top list, it was fun to read how “people should have wasted their time on” Osmos rather than Angry Birds. “[Osmos] is everything that games too often are not: beautiful, satisfying, sometimes even relaxing. It’s a full PC game shrunk to the iPhone, and there are some gorgeous touches. For example, that popping you feel after using the slow-motion feature and hearing the soundtrack drop in pitch? That’s a new synapse firing off in your head.”

Toot toot!

Humble Indie Bundle 2: Pay What You Want

Five great games, pay what you want. Osmos along with Braid, Machinarium, Cortex Command, Revenge of the Titans and the High Skies EP, is part of the sequel to the Humble Indie Bundle! There are a ton of amazing things about this bundle (pay what you want, supporting charity, etc. etc.), but the best – and most entertaining – way to get all the details is to watch the quirky fun vid (“it seems pretty good”)!

HumbleBundle.com

Offer runs out in just a few days

UPDATE 1: Orders from 150,000 people have now reached over $1,100,000!
UPDATE 2: Now redeemable on Steam and Desura.

Osmos: Apple’s Game of the Year for iPad!

Osmos, Apple's Game of the Year 2010

Woah x10. Apple has just announced the four winners of the prestigious apps of the year 2010, and have selected Osmos as the iPad game of the year 2010. Congratulations to Hemisphere Games!


Steve Jobs does all his re-entry calculations using Osmos for iPad.

Osmos includes music from Gas and High Skies (free MP3 downloads)

Osmos in the app store

Also, coincidently Osmos (iOS) has just been updated.

Hey everyone! We’ve submitted a sweet Osmos iOS update (1.6.4) which should be available any day now. By popular demand, it contains:

  • Game Center support!
  • Skip a Level: Players will be able to skip up to three levels in Odyssey mode. If you’ve been having trouble with a specific level but want to continue the Odyssey (thereby unlocking additional Arcade modes), this update will be a big help!
  • Smaller download size on iPhone, allowing it to be downloaded over 3G.

A note for iOS developers out there: we learned a useful lesson we thought we should share. Our last iPhone update (1.6.3) added Retina support, including a set of larger textures that pushed the .ipa file we submitted to Apple up to 19.3 MB. We thought this would squeak by under the 20 MB limit imposed on 3G downloads; but along the way, 1.4 MB was somehow added to the version finally available on the App Store. We’re not sure what in Apple’s process causes this, but we’ve submitted an 18 MB .ipa file this time to try to remain under the limit. Beware the bloat!

Cheers!