Osmos 2 has been released for iOS and is a free update.
Introducing multiplayer and iPad retina support.
And for this weekend you can play against the devs (until our batteries run out). I’ll add all the Game Center names here as things progress.
I am = OsmosDev_Mat
Dave Burke = OsmosDev_Dave
Andy Nealen = OsmosDev_Andy
Play against your friends (and enemies), locally (via wi-fi or Bluetooth), or over the Internet (random or invitations)!
Music: Gas – Discovery and High Skies – The Shape of Things to Come.
Note that the actual gameplay is much smoother than the video.
Price – $10 Release Date – August 18th Mac and Linux Versions – Soon. Will be thrown in for everyone who buys direct from Hemisphere.
Eddy from Hemisphere says…
“But that’s too low, Hemisphere guys” you may say, “you’re crazy!” And you may well be right. Honestly though, we just want as many people as possible to play the full game — not just the demo. We also want to make sure that people who buy the game are very happy with their purchase.
Osmos will be available on Direct2Drive beginning August 18. If you pre-order the game between August 7 and 18 you’ll receive a coupon to gift Osmos to a friend for $1.
Believe it or not, we agreed to this. So go get yourself some Osmos, and share it with a friend.
We’ll also be selling Osmos on our site very soon. For those who purchase from Hemisphere directly, you’ll get the Mac version (when it’s ready) “thrown in”.
As for Steam, rumour has it they’ll be running a 10%-off sale upon release. So many choices…
Eddy, on behalf of the Hemi-team
IGN: How do you describe Osmos to people?
Eddy Boxerman, Hemisphere Games: It’s surprisingly difficult. Whenever a new write-up about Osmos appears on the web, I check to see if the author has found that “magic phrase” that sweetly sums it up, but I have yet to see it. Essentially, it’s an ambient physics game. You’re a mote, and your object is to grow by absorbing smaller motes, and to avoid being absorbed by larger ones. It’s about balanced physical gameplay; it’s about a lush, Zen experience… visually, musically and physically; it’s about strategy; and sometimes patience is your best friend.
All that said, I find it as difficult to describe Osmos in words as it is to describe a song or a painting. The demo is free. Two minutes of playing will give you a much better idea than any amount of explanation on my part. The only thing I’d add is this: the early levels are meant to be easy and gentle, but the game can get very challenging later on. read more…
Enter the ambient world of Osmos: elegant, physics-based game play, dreamlike visuals, and a minimalist, electronic soundtrack.
Your objective is to grow by absorbing other motes. Propel yourself by ejecting matter behind you. But be wise: ejecting matter also shrinks you. Relax… good things come to those who wait.
Progress from serenely ambient levels into varied and more challenging worlds. Confront attractors, repulsors and intelligent motes with similar abilities and goals as you.
Congratulations to Hemisphere who have just been nominated for three awards for Osmos at this years IGF, in categories for Excellence in Design, Technical Excellence and the overall Grand Prize.
We highly recommend you try it for yourself. It’s one of those rare games that is original and addictive, plus an ambient soundtrack (including Gas and High Skies), and there’s a free alpha version to try (Windows). Download Osmos now.