2B or ≠ 2B… Universal
Eddy Boxerman from Hemisphere Games has written a very interesting post on the dilema of creating universal apps for the App Store…
When Apple first announced the iPad, including information on its App Store and Universal Apps, we began asking ourselves should we go “Universal”, or release two separate builds? This is a question that every iOS developer is faced with, and there are those on both sides of the fence, each with their own reasons. It also depends on the nature of the App itself. In the end, we decided to release two separate Apps: “Osmos for iPad” followed by “Osmos”, an iPhone only app. Some of our players have asked “Why?” continue…
Read the rest of the post on Hemisphere’s blog…
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